This is a working compilation of the sigificant threads I have made on this website.
Last updated 03/23/13
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Contents:
[1.] Forge maps/creations
[2.] Tips & Suggestions
[3.] Guides & Data
[4.] Questions/Ideas
[4.] Miscellaneous
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[1.] Forge maps/creations
[5.] Miscellaneous
Last updated 03/23/13
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Contents:
[1.] Forge maps/creations
[2.] Tips & Suggestions
[3.] Guides & Data
[4.] Questions/Ideas
[4.] Miscellaneous
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[1.] Forge maps/creations
- Blaster Bounce. Competetive minigame. 16-maximum amount of players compatable.
- Mercado. 4v4 symetric map, CoD remake. Compatable with CTF and Slayer.
- Close-Quarters Combat (CQC) Tips Thread. Examines the definition of CQC in Halo 4, and forging tactics to making a well-designed CQC map.
- Forge Strategies for CoD maps. Processes that are used to critically analyze a Call of Duty map from a forging and gameplay perspective are applied to Halo 4.
- Halo Weapon Stats + Fix Proposals. Currently stickied to "Halo Discussion" thread. All research done by me. I use these statistics to compare weapons and propse changes.
- Storm vs. Assault Rifle Explaination. Created this thread out of need for a basis of argument for comments in the Weapon Stats thread.
- Examining AA's, Tactical, and Support Packages. I meant to expand upon this thread with data, but unfortunately I cannot undertake a project like that for now.
[5.] Miscellaneous
- Title Update Log for Halo 4. This is generally neglected as title updates are few and far between.