This is a mini-game and it is in need of some testing.
There are a number of variables that I want to optimize for fun, and for this I need some feedback from anyone who has an experience on this map. If you want an opportunity to get a feel for it you can sign up
>> here <<,
and you can post your thoughts in this thread afterward.
IN a nutshell, everyone has sniper rifles. One team is on the ground, the other team is flying overhead, and both teams attempt to pick each other off.
There are 2 gametypes that work similarly, one is CTF-based, the other is Flood-based.
The variables that need tweaking, and that I need opinions about are:
-the speed of the flying players
-the duration and arc of the flight path
-distance of the flight path from the ground
I want to maximize these to balance difficulty between teams on the ground and teams in the air for flood and CTF games. I want landing a snipe to be difficult but not too much so for either team.
You can't tell much by the pictures yet, but here are some anyway:
More information about the history of this minigame can be found here and here.
Thanks and hope to see you in the testing lobby!
There are a number of variables that I want to optimize for fun, and for this I need some feedback from anyone who has an experience on this map. If you want an opportunity to get a feel for it you can sign up
>> here <<,
and you can post your thoughts in this thread afterward.
IN a nutshell, everyone has sniper rifles. One team is on the ground, the other team is flying overhead, and both teams attempt to pick each other off.
There are 2 gametypes that work similarly, one is CTF-based, the other is Flood-based.
The variables that need tweaking, and that I need opinions about are:
-the speed of the flying players
-the duration and arc of the flight path
-distance of the flight path from the ground
I want to maximize these to balance difficulty between teams on the ground and teams in the air for flood and CTF games. I want landing a snipe to be difficult but not too much so for either team.
You can't tell much by the pictures yet, but here are some anyway:
More information about the history of this minigame can be found here and here.
Thanks and hope to see you in the testing lobby!