Thanks
A few notes for those who want to try this out:
This map is really intended to be a recreation of the Starship Enterprise 1701-D, but aslo made to be rather playable. With that said, there are aspects of its layout that could not, for one reason or another, be improved upon for Halo gameplay. BUT if your party size is adequate, it is still fun to play through.
I've put it in the "Competetive" section because it's not a mini-game and not purely aesthetic, but it probably does offer less "competitiveness" than other maps out there which are designed purely with gameplay in mind. So have fun with this, just don't expect it to play absolutely perfectly.
For architectural reasons, layout really can't be changed. (Take a look at it in Forge to see exactly why that is the case.) This level is pushed to the absolute MAX and we're lucky it even came together into a complete map in the first place. With that in mind, please enjoy this for what it is, rather than what it could be with no limits in forge.
The only real unavoidable gameplay flaw (i've fixed as much as I can) is that the Bridge (command deck) is easy to hold and just camp.
To counter this, there is a teleporter that takes you directly to the bridge, where you can surprise camping enemies. Coordinate your transport to counter campers.
Transporter room - Right Teleporter takes you to bridge, near the viewscreen. Left teleporter takes you to either the top of the engine room or to the back hallways.