How do you use kill and safe areas in Forge?

Stevo

The Grinchmind
Dec 31, 2012
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That's interesting... I can't see why any combination wouldn't permit your Safe Area to work, unless you changed the labels in which spawns the Kill Boundary.

Typically, a Safe Area is something that you use once to cover the whole of your map. If your map is a perfect box shape and you don't want anyone going outside the boundaries, you can use either a Safe Area or Soft Safe Area to cover that box. Once a player steps out of the box they'll either die (Safe Area) or receive a return to battlefield message (Soft Safe).

Kill Areas are for maps that aren't perfect box shapes. You basically cover all of the area as if it were a perfect box with a Safe Area, and then add the Kill Boundaries inside the Safe Area that takes out chunks of the map where players shouldn't be accessing..
 
Kill Areas will kill the player when they are inside. Safe zones do the opposite and kill players not inside a safe zone.

Soft zones will show a 10 second timer before killing the player.

Note that you need to set a shape for the kill/safe zone for it to have an affect. Also, they only work in game (not in forge).