KIZINGO v2
I think it's safe to say this map flopped on it's first play-test. But thanks to some great feedback I think version two will play better.
Right now i'm mostly concerned about, scaling, weapon-set, and spawning.
So I scaled the map down a good chunk, but I'm still feel'n maybe its a bit too big?
On blue side, I got rid of the large bridge and added a smaller one as a sight-line blocker from the red side arch/bridge.
The bridge in middle has been removed since now you can easily jump from mid to the red platform.
I moved the flags up to allow spawning behind the flags. Blue flag spawns inside the Hotel now
There will be a warthog for both sided this time, hopefully there will be some cool warthog fights going on, and I think it will place more importance on the rocket-launcher that spawns in mid.
The blue window has been raised so that it is no longer accessible from mid.
I'd love to hear suggestions for the weapon-set because I usually just take a good guess as to what I should put on my maps.