Map Preview The Ugliest

Auburn

#hawt
Jan 11, 2013
550
494
406
29
Missouri
I made a couple changes based on some feedback I received last night.

• Added a back route from purple/gold to cyan/red
• Reworked bottom mid
• Replaced the tunnels with some more tunnels
• Added a jump from bottom cyan/red to top seafoam/orange
• Added a jump between top cyan/red to top seafoam/orange

• Snipers are back at the initial spawns
• Railguns are in bottom purple/gold now
• Replaced the OS with an Incineration Cannon (1shot 60sec) at bottom mid
• Reworked timers

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Psychoduck

Round Objects™
Dec 23, 2012
1,582
1,781
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Greater Seattle Area
Necrobump incoming. I just played The Ugliest today for the first time (it seems I am behind the times), and I had some feedback to give. Not, I'm not even sure if the version I played was at all up-to-date. Where can I find the latest version of this ugly creation?
 
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Auburn

#hawt
Jan 11, 2013
550
494
406
29
Missouri
mmm, if you played the version above than yesm, it was the outdated version. It looks a little something more like below now (although that version is a little outdated, too). Here's teh link.

3qBAfzc.png


Im in the process of forging the final version on FI, though, so let me know how the game went, mang.
 

Auburn

#hawt
Jan 11, 2013
550
494
406
29
Missouri
So, I decided to redesign this in H2A to iron out some of the faults. I'd like to mention that the slanted wall jump shenanigans have made a triumphant return and Auburn in happy.


This is a draft version, mind you, so there are some pretty noticeable kinks in the forging. I wanted to get a feel for the new design, so I forged her supa quick.