Still a work in progress. Asymmetric. 2v2.
*Pictures aren't completely up to date.
The map is inspired by Cypher. With this map, I tried to fix Cypher's biggest problem. That being the map had too many movement options. So I made flow a little more predictable in Sworn and also contracted the map to accommodate H2A gameplay.
The main power position in the map is top Gold. It is countered by 3 other positions that are easily accessible to anyone who spawns away from Gold. There are also several hard routes and jumps to get to top Gold.
If anyone is interested in giving the map a go, the map is in my File Share. I beat the par time on Dawn (normal difficulty) in the H4 campaign.
*Pictures aren't completely up to date.
The map is inspired by Cypher. With this map, I tried to fix Cypher's biggest problem. That being the map had too many movement options. So I made flow a little more predictable in Sworn and also contracted the map to accommodate H2A gameplay.
The main power position in the map is top Gold. It is countered by 3 other positions that are easily accessible to anyone who spawns away from Gold. There are also several hard routes and jumps to get to top Gold.
If anyone is interested in giving the map a go, the map is in my File Share. I beat the par time on Dawn (normal difficulty) in the H4 campaign.
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