Stigma

Core Stigma

Squally DaBeanz

Big Jerk
Jan 9, 2013
342
217
126
Stigma (version 2014-12-28) - Small asymmetrical Guardian styled map for 4V4 play.

Stigma

By Squally DaBeanz

"Once the heart of an ONI expedition, this empty outpost now awaits the return of its guardians."

Yes, it's back. This time with a new coat of paint! Originally designed in the early days of Halo 4, Stigma is a small asymmetrical map modeled after the style of the classic bridgework maps Lockout and Guardian, and shares small design similarities to maps like Ascension and Haven. Now,...

Read more about this map...
 

Psychoduck

Round Objects™
Dec 23, 2012
1,582
1,781
248
30
Greater Seattle Area
I like how you've visually updated the map in this forge. Your alignment of the color stripes and use of trim objects makes for a nice look. Hopefully I can get some stable games on here at some point.
 

Squally DaBeanz

Big Jerk
Jan 9, 2013
342
217
126
Squally DaBeanz updated Stigma with a new update entry:

V 1.2- Aesthetic Makeover

-Redone textures. Follows a dark walls with light floors pattern. Mid is now mostly metal.
-Added power-up lights to Green and on all aesthetic doors.
-Redesigned windows and "nade-holes."
-Removed standard SMGs.
-Reduced ammo on Suppressed SMGs.
-Lowered AR count to one, now located Top Mid.
-Moved BR from Top Window to Bottom Window....

Read the rest of this update entry...