Casually Competitive Maps And Gametypes

Welcome to the Competitive Customs map and game type list

This thread is intended to be a growing library of the maps and gametypes played in the group Casually Competitive Customs and Testing. Our games dabble in both casual and competitive aspects. We keep things loose while taking care of that competitive itch.

Maps are organized by game type. If a map works for multiple game types it will listed under each game type.
Casual Spectrum
Golden Gun:
Person holding the hill gets damage boost
The hill is a pistol
Free For All
Adrift Golden Gun-
Haven Golden Gun-

Ghost KOTH:
*Ghosts at spawns
*power weapons
*fun crazy game
Complex

Goose KOTH:
Haven-
Rat Trap-
Satellite-

Warthog KOTH:
Mantis Madness
Ragnarock

Shield KOTH 2R:
Hopping Mantis Flying Warthog
Mantis Meltdown

Joust:
*Honor Rule (You can only melee and grenade while on foot) Creator = Gildersneeze
Like Buttah
NOW DIG THIS!
Competitive Spectrum
Invasion:
Invading Jupiter-

Dominion:
Docking Canyon (This map has a teleporter system that takes you to your captured bases)

Gift Giver:
*Fast hill movement
*damage resistance in hill
*more people in the hill = more points
Rats Nest
Harvest

3 way extraction BR balance:
*One site at each base. (plays like assault)
*After either base is extracted an neutral site appears in the middle. (Plays like 1 bomb/Neutral bomb)
*First to two wins the round - 2 rounds/game
Interchange Tower -
Harvest ext-

Territories:
*Three points available at a time
Exile Territories-

1 Flag BR Balance:
Gravestone-
Longshore-
Abandon-
Haven-
Adrift-
Vortex-
Turf-

CTF BR Balance:
Conjuncture -
Interchange Tower -
Ghostly Hallows
DNA (Helix Remake)
Epsilon (Epitaph Reimagining)
Mandala

Neutral Bomb:
Predation
A few footnotes:
Many of these maps were created by others and optimized for our style games. If you want credit please post below and I'll link your GT/Halocustoms.

Summary of Balance Settings:
Encourage diversity, speed up game play and avoid weapon exploits.
The idea of this is to use load outs they wouldn't normally use. Less powerful weapons are matched with more powerful armor abilities. (BR & Jetpack vs. DMR & Autosentry)

Key:
1F, 2F, 1P, 2P (1 Frag, 1 Plasma...)

If you are a map creator and you have updates to your map or game type post it below, so I can update.

If there is something you would like to add to the list please post below.
 
It's not done yet, so hold your horses.

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