Halo Halo: The Master Chief Collection Bug Thread

Madirate

Supreme Leader of China
Feb 16, 2013
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307
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In your "friends playing" bar it does not say how many people are in his/her game unless you click the game session.
 

Stevo

The Grinchmind
Dec 31, 2012
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Avatar unlocks sometimes don't work. I've completed the first 4 missions on HCE and I don't have the first MC Avatar.

Sometimes inviting a player forces you to join their party instead.

Joining a party can sometimes go wrong. The game says you're in a party, party says you're in a party, but you can't start or join any games.

Joining games in progress doesn't work.

Shooting the stalactites on Lockdown sometimes gives you assists or gives the enemy players suicides instead of giving you kills... It needs to be more consistent.

I had Buddha show me something in Race game type. Now every time I end a game, Race is the default selected game type.

Scripting doesn't work in Forge. If the Forger enters player mode, items should be despawnable in the game if scripts are running.

Can't change teams in a game.

Changing teams in a lobby is pretty hidden.

Matchmaking sometimes automatically parties you up, it'll then freeze on find game with just your roster showing, instead of "searching..."
 

TurbTastic

Distinguished
Feb 2, 2013
311
168
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Wisconsin
Scripting doesn't work in Forge. If the Forger enters player mode, items should be despawnable in the game if scripts are running..."
I believe this is intentional. You can test all scripting except for object spawning and despawning. If you could despawn an object in forge then it wouldn't be available to delete or edit.
 

Jebus

Propane Specialist
Staff member
Jan 10, 2013
1,127
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As many of us have begun to realize, there are currently several debilitating bugs in the menus and UI of MCC. In this thread, I will attempt to compile a master list of these bugs with your help, and then I will do my best to ensure that the right people see the list in order to improve the odds of these bugs being fixed.

General UI Functionality:
  • Playlists display incorrect player counts
  • Games start with uneven teams in matchmaking
  • Some players can boot players on the enemy team from matchmaking
  • Opening the post game carnage report can cause the game to crash
  • Parties are often split across teams in matchmaking
  • Joining and inviting functionality is inconsistent
  • Inability to promote other players in the party to leader
  • Opening the player details menu can cause the game to crash
  • Some levels can are skipped in campaign playlists, notably 343 Guilty Spark
  • Achievement earning can become temporarily locked until game is restarted
  • Players searching for matchmaking games can be entered into custom games instead
Servers:
  • Finding matchmaking games takes excessively long
  • Players get dropped from the party often
  • Parties are often disbanded after a game
In-game:
  • Checkkpoints in Race do not properly act as respawn points in H2A
  • Functionality tied to start menu in Halo 3 and Halo 4 is now missing due to unified UI
  • Lighting on Sandbox is broken
  • Lack of gravity hammer in H2A prevents Grifball from being played
  • Performance issues in CE, H2A, and H4 campaigns
  • H2A campaign can freeze console when under strain
  • Performance meter in H2A forge drops sometimes when placing an object with magnets
  • Objects in H2A forge shift once placed
Installation:
  • Some installs do not work, forcing players to reinstall
  • Progress on content patch install is misrepresented (continues to download for hours after reporting 100% complete)
Give me more, guys.

• Players who are randomly designated "party leader" in matchmade games have the ability to boot other players while ingame via the scoreboard for Halo 2 classic, Halo 3 and Halo 4

• Playing the Halo 4 campaign level "Requiem" on splitscreen will crash the game
 
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Stevo

The Grinchmind
Dec 31, 2012
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33
United Kingdom
I believe this is intentional. You can test all scripting except for object spawning and despawning. If you could despawn an object in forge then it wouldn't be available to delete or edit.
I understand it's likely intentional. But all items can be force spawn by setting the runtime minimum to its capacity, whether they're set to spawn or not.
 
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Charles Stoot

Master
Jan 13, 2013
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Maine
www.youtube.com
Okay I may be the only one that has experience this so far but here is goes. Gravity plays no effect when changed in the game settings. I may be just me but when I set gravity to like 200% it doesn't pull you down at all like it did in halo 4 with two gravity volumes. I tried recreating blaze cave and this was a problem. Pleas confirm if this is an issue worth stating or not.
 

Nondual

Be in the Now
• Campaign: Some levels will be skipped in campaign playlists (most notably "343 Guilty Spark")

• Halo 3 forge is missing gametypes to enter forge with (can only forge on Basic Editing)

• Earning any achievements can be temporarily locked occasionally until the game is rebooted (earned yet locked achievements will show a full progress bar in the Achievments app)

• Players searching for matchmaking games can be randomly placed in ongoining custom game lobbies

• Framerate drops too often in Halo: CE, Halo 2 and Halo 4 campaigns

•Halo 2: Anniversary campaign can freeze console when under intense load (such as reverting a checkpoint when playing splitscreen co-op)


Not being able to make custom content in Halo 3 because we can't make different gametypes pretty much makes this game unplayable for me. Only having 50 local file slots for maps and gametypes, not being able to switch party lead, not being able to switch teams in game, not being able to limit the size of the party are just insults to injury.
 

Madirate

Supreme Leader of China
Feb 16, 2013
762
307
317
Not being able to make custom content in Halo 3 because we can't make different gametypes pretty much makes this game unplayable for me. Only having 50 local file slots for maps and gametypes, not being able to switch party lead, not being able to switch teams in game, not being able to limit the size of the party are just insults to injury.
Don't forget about people not being able to join mid game.
 

Jebus

Propane Specialist
Staff member
Jan 10, 2013
1,127
1,248
511
United States
Not being able to make custom content in Halo 3 because we can't make different gametypes pretty much makes this game unplayable for me. Only having 50 local file slots for maps and gametypes, not being able to switch party lead, not being able to switch teams in game, not being able to limit the size of the party are just insults to injury.
$60 unfinished product is unfinished :(
 

Nondual

Be in the Now
As of last night, it looks like the matchmaking connection issues have been largely resolved.

Personally, the 50 item limit is the killer bug (?) here. We *need* at least a couple hundred in order to make forge/custom games optimal, or at very least the ability to have 50 items per storage device. I also haven't experienced the shifting bug, but that is also a really big problem.

The ability to change party leader at any point, ability to change teams in-game, and ability to 'bring party with you' when joining another party are all seemingly missing.

There's some other obvious missing features and weird bugs, but when MCC is cooperating, I've been having an absolutely fantastic experience... hoping that most of these get fixed quickly!

Dude! I just discovered a bigger issue (for me at least) there's no way to make custom content in Halo 3. They left out the option inside the Halo 3 forge mode to switch gametypes. So yeah, there's no way to set up maps for different gamtypes. It's fundamentally broken.

Halo Reach and Halo 4 you switch gametypes before the game started (which kind of sucks honestly) but in Halo 3 you switch gametypes IN GAME. And because of the new interface that option simply isn't there. The person at 343 in charge of porting the games over apparently really didn't know what they were doing.

I'm sad to say it, but right now there is no point for me to try and host custom games in MCC. I can't make most of the stuff I wanted to. I'm probably going to go back to hosting Halo 3 on the 360.