Finally, the long awaited forge gameplay has been released in the new IGN First video. There are a lot of things I'd like to say regarding the footage, but words are simply not enough in this situation. You just have to see the video for yourself:
Some of you may have trouble loading the video due to heavy site traffic, but fret not! I'll summarize the main points from the footage:
- New forge canvas: Awash is a 1-foot deep open ocean with small islands in the backdrop. You can walk anywhere on the water's surface.
- New natural objects: You can now spawn natural terrain including flat land and cliffs as shown in the video. Trees and rocks can also be placed as in the previous titles. Placed terrain is seamless.
- Precision object rotation: Precision editing now includes precision rotation, allowing players to rotate objects as low as 1 unit increments.
- Lighting Generation is fast: No apparent lag when switching from monitor to player when generating lighting. Also, very fast generation when loading the map in a standard custom game.
Breaking off of this list, here's the big thing about the video: SCRIPTING IN FORGE!
Control consoles act as buttons/switches used to trigger player-set events on a map.
You can now press buttons to :
- Blow up all vehicles or within a boundary (not specified in video but all vehicles in plain sight were destroyed)
- EMP all vehicles within a boundary (all vehicles in plain sight were disabled, dynamic element from Coagulation usable in forge and linked to button)
- Open doors like the one in Zanzibar (Zanzibar gate, another dynamic element, usable in forge and linked to button)
- Spawn in vehicles (A hornet is spawned out of thin air)
- Spawn in structural geometry (In a toggle effect, a bridge is spawned between two of the islands in the preview map. Also, it is mentioned that an entire racetrack was spawned while testing out the new forge with the push of a button, confirming that multiple structural objects can be linked to one button)
- Variant of button switch that can be shot to be activated (in the video, the button is shot to open a gate while piloting the hornet).
- You can spawn in a Heretic Banshee, like the ones from the last campaign mission from Halo 2.
- Beaver Creek has been recreated in forge and is seen at the end of the video.
We'll keep you guys updated on any further forge news assuming anything else is released before November 11th. Feel free to share your thoughts and excitement both here and in the Master Chief Collection Discussion Thread. Forge is back!