Behind the Sun (version 2015-04-15) - 1v1 me, bro!
When the ForgeHub 1v1 contest was announced, I like many others began a foray into 1v1 design. Given my forging history (I've been focusing on the design of squad/BTB maps for the past several years), designing a 1v1 map proved to be an interesting challenge. What came up with was a very rough draft, aptly named "A Bad Map". The map was very vertical and set in a single large room with a pathway spiraling from bottom to top, a central platform, and a teleporter. It sucked.
Fast-forward a...
Read more about this map...
When the ForgeHub 1v1 contest was announced, I like many others began a foray into 1v1 design. Given my forging history (I've been focusing on the design of squad/BTB maps for the past several years), designing a 1v1 map proved to be an interesting challenge. What came up with was a very rough draft, aptly named "A Bad Map". The map was very vertical and set in a single large room with a pathway spiraling from bottom to top, a central platform, and a teleporter. It sucked.
Fast-forward a...
Read more about this map...