Introduction:
Well hello there reader! My name is The 0micron, or if you aren't sure how to say it, you can just call me 0mi. Just to make it very clear, 0micron, not 0mnicron. 0micron. Okay I'm not creating this thread to make sure people say my name correctly, I'm creating this to keep up with the youth these days, or how Mr Duck says, "the Rage these days". I'm not much of a writer like Zandril, but I'm going to have a Timeline of sorts from the beginning of my forging experience up until the present day. Apologies ahead of time if something that is written below the screenshots doesn't make any sense or sounds weird. Regarding the screenshots with spawns and stuff, I didn't see them until I went to edit, I am sorry. This is my second time doing this, because I'm dumb and it got deleted. With all of that being said, Enjoy!
______________________________________________________
Halo 3 -
Sorry to say, but I've lost my old old account from when I forged in Halo 3. Therefore I don't have anything really to show you... but don't fret, I didn't make much. My old old Gametag was "RYOKUSI" (if you were wondering). I wasn't aware of any forging communities and started forging because I enjoyed doing it. I only made a few "aesthetic" maps that weren't very good. To name one that I remember, Ryo's Resort, It was a curved building with nothing inside and next to that building there was a pool. That's it . Once again, Sorry for no screenshots.
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Halo: Reach -
Ooo Reach... that was quite the "Jamboree". I went into Reach with no goals, just wanting to make fun maps for
others to play. Learned a lot and made quite a few of maps. So without further delay, My first map!
O goodness Zeta. What were you? well basically an "Octagon" to say the least. That's about it. Not much more can be said about it. I thought it looked half decent, but it fell due to poor frame rate. Even though this was my very first playable map, I really do think it came out better than I expected though.
My very first "serious" map, and my first Infection map. Once everyone got into the groove of Halo: Reach, I decided to start watching some youtube forging channels to see what others are creating. That led me to Mr Pokephile,The Pro Forge League, and VirtualFlod to name three. The Pro Forge League released a contest and I thought, "why not take a swing at it". With help, I managed to take third place in the contest. Most of the inspiration behind the map was from Dead Space.
After the success I had with the Infection Contest, I decided to attempt to branch off and try other types of forging. This was my attempt at a minigame. Very basic and became bland quite quickly.
In basic terms, The golf ball is the hill and you try to stay close to it to score points, while not letting the opposing team near it.
During that phase of wanting to see what else I can forge, Slayer came to mind and in result, a very small 2v2 map that didn't play very well. None the less, I can at least say that I've made a slayer map Also, there was contest, so that helped motivate me to create it.
Decided to take a stab at another Infection map with a new friend, in result it came out as a fun, balanced, and tilted map. To this day, I can say that this is in DUN3Z and I's favorites.
At this point, I knew that I was mostly an Infection forger. This was an experiment that me and a friend created. The entire map looks like the screenshot, bland and confusing. I think we both enjoyed creating it though and we both learned a lot about design from it.
A new gametype called "Linear Infection" was gaining hype and this was my first stab at it. Quite pleased with the result, but a little short sadly.
This was a very experimental map for me since before this map, I only created indoor only maps. Had a lot of trouble balancing it, and in result didn't play very well. It was a good learning experience for me though.
I decided to take a second stab at Linear Infection with Withering Waters. It was a bit longer than Genesis but I wasn't too happy with some aesthetics and a few bland gameplay moments.
DUN3Z and I reunited our powers to create an entry for Mr Pokephile's Necrosis Contest. Sadly, we didn't place but was still one of my favorite maps to build in all of my forging experience.
My final map before the launch of Halo 4. This was another linear infection map that sadly didn't get seen much. Definitely my favorite linear map of mine. With all of that being said, That was all of my finished Reach maps! I can't fit all of my Halo 4 content into this thread, so i'll create a new thread with that soon. Tell me what you think of everything! and share your own stories like mine! Sorry about any errors I may have made as stated prior, this is my second time writing this... anyways that's it!
Cont. - http://halocustoms.com/threads/a-forgers-portfolio-cont.14869/
With Love-
The 0micron
Well hello there reader! My name is The 0micron, or if you aren't sure how to say it, you can just call me 0mi. Just to make it very clear, 0micron, not 0mnicron. 0micron. Okay I'm not creating this thread to make sure people say my name correctly, I'm creating this to keep up with the youth these days, or how Mr Duck says, "the Rage these days". I'm not much of a writer like Zandril, but I'm going to have a Timeline of sorts from the beginning of my forging experience up until the present day. Apologies ahead of time if something that is written below the screenshots doesn't make any sense or sounds weird. Regarding the screenshots with spawns and stuff, I didn't see them until I went to edit, I am sorry. This is my second time doing this, because I'm dumb and it got deleted. With all of that being said, Enjoy!
______________________________________________________
Halo 3 -
Sorry to say, but I've lost my old old account from when I forged in Halo 3. Therefore I don't have anything really to show you... but don't fret, I didn't make much. My old old Gametag was "RYOKUSI" (if you were wondering). I wasn't aware of any forging communities and started forging because I enjoyed doing it. I only made a few "aesthetic" maps that weren't very good. To name one that I remember, Ryo's Resort, It was a curved building with nothing inside and next to that building there was a pool. That's it . Once again, Sorry for no screenshots.
______________________________________________________________
Halo: Reach -
Ooo Reach... that was quite the "Jamboree". I went into Reach with no goals, just wanting to make fun maps for
others to play. Learned a lot and made quite a few of maps. So without further delay, My first map!
O goodness Zeta. What were you? well basically an "Octagon" to say the least. That's about it. Not much more can be said about it. I thought it looked half decent, but it fell due to poor frame rate. Even though this was my very first playable map, I really do think it came out better than I expected though.
My very first "serious" map, and my first Infection map. Once everyone got into the groove of Halo: Reach, I decided to start watching some youtube forging channels to see what others are creating. That led me to Mr Pokephile,The Pro Forge League, and VirtualFlod to name three. The Pro Forge League released a contest and I thought, "why not take a swing at it". With help, I managed to take third place in the contest. Most of the inspiration behind the map was from Dead Space.
After the success I had with the Infection Contest, I decided to attempt to branch off and try other types of forging. This was my attempt at a minigame. Very basic and became bland quite quickly.
In basic terms, The golf ball is the hill and you try to stay close to it to score points, while not letting the opposing team near it.
During that phase of wanting to see what else I can forge, Slayer came to mind and in result, a very small 2v2 map that didn't play very well. None the less, I can at least say that I've made a slayer map Also, there was contest, so that helped motivate me to create it.
Decided to take a stab at another Infection map with a new friend, in result it came out as a fun, balanced, and tilted map. To this day, I can say that this is in DUN3Z and I's favorites.
At this point, I knew that I was mostly an Infection forger. This was an experiment that me and a friend created. The entire map looks like the screenshot, bland and confusing. I think we both enjoyed creating it though and we both learned a lot about design from it.
A new gametype called "Linear Infection" was gaining hype and this was my first stab at it. Quite pleased with the result, but a little short sadly.
This was a very experimental map for me since before this map, I only created indoor only maps. Had a lot of trouble balancing it, and in result didn't play very well. It was a good learning experience for me though.
I decided to take a second stab at Linear Infection with Withering Waters. It was a bit longer than Genesis but I wasn't too happy with some aesthetics and a few bland gameplay moments.
DUN3Z and I reunited our powers to create an entry for Mr Pokephile's Necrosis Contest. Sadly, we didn't place but was still one of my favorite maps to build in all of my forging experience.
My final map before the launch of Halo 4. This was another linear infection map that sadly didn't get seen much. Definitely my favorite linear map of mine. With all of that being said, That was all of my finished Reach maps! I can't fit all of my Halo 4 content into this thread, so i'll create a new thread with that soon. Tell me what you think of everything! and share your own stories like mine! Sorry about any errors I may have made as stated prior, this is my second time writing this... anyways that's it!
Cont. - http://halocustoms.com/threads/a-forgers-portfolio-cont.14869/
With Love-
The 0micron
Special Thanks
to everyone who helped motivate me to keep
creating maps and being there to support me