- New classes added. (Stripper, kidnapper, and theif.)
- Strippers! (A new class that both innocents or killers can use. Simple class where you earn 1+ karma a second standing near a pole, lol.)
- Theifs! (A new class that can only be used by killers. A way to rob innocents of their karma. The higher your karma, the more you can rob.)
- Kidnappers! (A new class that can only be used by killers. Gives killers the ability to stuff innocents in a warthog and steal "low" amounts of karma while driving them around for a sum amount of time. The higher your karma is, the longer you can keep innocents in your vehicle.)
- Killers can "hijack" a "special red pickup" and sell it to the gas station's garage for 50+ karma.
- Karma levels have been added to some of the classes. (More specifically the kidnapper and theif.)
- Karma levels also affects trucking when doing it. (Reaching 500+ karma lets you get 100 karma per trucking route.)
- Fishing completely re-done and now gives you randomized options. (Including condoms! Ew.)
One powerup can be found in each property. (Camo in the trailers, Overshield in the houses, Custom power in the penthouse.)
- Armor abilities actually display at the gas station now.
- Robbing the gas station gives you 2 karma per second for 2 minutes now instead of waiting for the whole 2 minutes to get the karma...
- Karma cap raised to 1000. (500 gets you to pink, 1000 gets you to yellow)
- Ally tag is removed and replaced with "actual" names of your ally.
- Nametags are completely removed to give armor changing a bit more of a usage.
- Pawn shop (You're able to sell "good" weapons here for karma. The shop only takes snipers, shotguns, gravity hammers, energy swords, rocket launchers, and fuel rod cannons.)
- Cave property removed.
- 2 new "medium-sized" houses + 1 big penthouse added that are completely buyable.