Vehicular Killtacular

Vehicular Killtacular

Minimum Players
8
Maximum Players
16
Canvas
Depths
Custom Gametype Name
VehicularKilltacular
I have successfully designed, and created, a new game mode for Halo 5, that im sure its players will love. I have called it Vehicular Killtacular, as the title suggests, its Ro Sham Bo, except with vehicles. It's a symmetrical mainly flat playing field with a power struggle to get past the center of the map.
The map is made completely out of breakout pieces to give it a cool look.
In the screenshots below, some lighting glitches may appear, however this is only evident in forge.
The way i made the vehicles "random" is by having 12 spawn points, and only 8 will be used, that mean 4 vehicles will be put out of play. Players may get mechs or scorpions, or they may bite the bullet and get a ghost or a gungoose. This gamemode is sure to bring fun to any custom game lobby, and is a unique twist on the regular old Ro Sham Bo.
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Where players spawn on each side of the map.
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Players spawn randomly in one of the 12 spots, and are launched to their vehicle,
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Shot of middle of map after dropping down in vehicle.
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Shot of being on top of the middle ramp.
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Symmetrical tunnel that goes diagonally across the middle, passes under the ramps,
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Small "mouse hole" tunnels allow the ghost and gungoose to narrowly escape situations, and give them more of a chance,
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Soft kill zones at vehicle bay prevent afks and camping there,


Post below what you think, message me for this map/game mode, my GT is Agent Zero85
Author
colton1070
Views
122
First release
Last update
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