- Minimum Players
- 10
- Maximum Players
- 16
- Forge Canvas
- Awash (H2A)
- Supported Core Gametypes
-
- Team Slayer
- Multi Flag CTF
Trouble in Paradise is a massive BTB map. I took inspiration from BF4 map Paracel Storm, where there is a main island with small islands close/near to it. Sadly, because of restrictions in forge, I have the main island and only 3 smaller islands around it. I think it still looks good,considering I only had 650 objects to play with.
Power Weapons:
2x Sniper
2x Brute Shot
1x Rocket Launcher
1x Rocket Launcher Ammo
1x Active Camo
Vehicles:
4x Warthogs
4x Ghosts
4x Mongoose
2x Hornet
1x Banshee
1x Gauss Hog
I want to note that to get to the 3 islands, you have to take a two-way teleporter.
And you can go on the water. But go out too far and you'll hit a soft kill barrier.
The map is asymmetrical but as you can see weapon and vehicle layout is symmetrical.
Campaign levels:
Every Halo mission on normal
Halo 2: Start - Delta Halo on Heroic
I hope you enjoy the map and if you have any feedback, I'm more than welcome to listen. But, bear in mind I have used all of the 650 objects.
GT: JackH 63
Power Weapons:
2x Sniper
2x Brute Shot
1x Rocket Launcher
1x Rocket Launcher Ammo
1x Active Camo
Vehicles:
4x Warthogs
4x Ghosts
4x Mongoose
2x Hornet
1x Banshee
1x Gauss Hog
I want to note that to get to the 3 islands, you have to take a two-way teleporter.
And you can go on the water. But go out too far and you'll hit a soft kill barrier.
The map is asymmetrical but as you can see weapon and vehicle layout is symmetrical.
Campaign levels:
Every Halo mission on normal
Halo 2: Start - Delta Halo on Heroic
I hope you enjoy the map and if you have any feedback, I'm more than welcome to listen. But, bear in mind I have used all of the 650 objects.
GT: JackH 63