Sentinel

Standard Sentinel

Minimum Players
4
Maximum Players
8
Canvas
Alpine
Supported Core Gametypes
  1. Slayer
  2. Strongholds
  3. Multi Flag CTF
  4. Neutral Flag CTF
I saw the forge objects that were coming in with the next update and these were the first images that popped into my head. It's asymmetrical in layout, and has some aesthetic elements taken from Halo 3's Guardian and the Halo CE mission 343 Guilty Spark. The map is intended for 4v4.

The power weapon layout is a Beam Rifle (padded) with 50% ammo on a 3 minute respawn, a Gravity Hammer with 50% ammo on a 1 minute respawn time, and a shotgun with no spare clips on a 30 second respawn.

I've been able to play some games on it and I think it's very close to what I think is nice, but please let me know what you think so I can continue to make improvements.

Halo 5 Guardians (33).png
Halo 5 Guardians (34).png
Halo 5 Guardians (35).png
Halo 5 Guardians (36).png
Halo 5 Guardians (37).png
Halo 5 Guardians (38).png
Halo 5 Guardians (39).png
Halo 5 Guardians (40).png
Halo 5 Guardians (41).png

Walkthrough
Author
N3gat1veZer0
Views
161
First release
Last update
Rating
5.00 star(s) 1 ratings

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Latest reviews

Sentinel is hands down one of the best maps I've seen created in Halo 5 Forge. It straight up looks like it came out of a campaign. This map is very clean, has superb Promethean features, and plays great. Absolutely love this map.