- Minimum Players
- 2
- Maximum Players
- 6
- Forge Canvas
- Nebula (H2A)
- Supported Core Gametypes
-
- Slayer
- Team Slayer
- King of the Hill
Haven't done this in a while...
Give a glance at
SENTENCED
I've always enjoyed a good round of Prisoner, so I decided to make a map close to its ideas and layout. In the depths of space on Nebula, this cage of stone and steel awaits your frenzied combat. Whether it be 1v1, 2v2, or 3v3, Sentenced will always give you a good run.
Red and Blue have similar starting points on the far corners of the map, giving equal opportunity to snag the Camo bottom mid.
Rockets are on the pedestal above the Camo, along with the pedestal itself being an extra way upward to the top.
There is only one Sniper Rifle instead of the two in Prisoner, and there is no fourth floor. If you want to survive with it, keep watch on the entry points.
On the other side is the Overshield, protected by many walls. Since it only gives one extra layer of shields, its respawn time is very quick. Keep tabs on it.
Red and Blue team have several ways to go up from the bottom floor, each of them having their own strengths and weaknesses. Choose well at which time to reach the next floor.
Weapons (Dynamic Spawn)
Battle Rifle x2---30 second respawn
Carbine x2---30 second respawn
Assault Rifle x2---45 second respawn
Plasma Pistol x2---45 second respawn
Brute Plasma Rifle---45 second respawn
Silenced SMG---45 second respawn
Frag Grenades x6---45 second respawn
Plasma Grenades x6---45 second respawn
Rocket Launcher---60 second respawn, no extra clip
Sniper Rifle---60 second respawn
Sniper Magazine---60 second respawn
Overshield---45 second respawn
Camo---45 second respawn
My GT is UEG S0UL FLAME (the "O" is a zero)
I am on Halo CE Timing leaderboard, Pillar of Autumn Easy
Hope you guys enjoy the map. Have fun!
Give a glance at
SENTENCED
I've always enjoyed a good round of Prisoner, so I decided to make a map close to its ideas and layout. In the depths of space on Nebula, this cage of stone and steel awaits your frenzied combat. Whether it be 1v1, 2v2, or 3v3, Sentenced will always give you a good run.
Red and Blue have similar starting points on the far corners of the map, giving equal opportunity to snag the Camo bottom mid.
Rockets are on the pedestal above the Camo, along with the pedestal itself being an extra way upward to the top.
There is only one Sniper Rifle instead of the two in Prisoner, and there is no fourth floor. If you want to survive with it, keep watch on the entry points.
On the other side is the Overshield, protected by many walls. Since it only gives one extra layer of shields, its respawn time is very quick. Keep tabs on it.
Red and Blue team have several ways to go up from the bottom floor, each of them having their own strengths and weaknesses. Choose well at which time to reach the next floor.
Weapons (Dynamic Spawn)
Battle Rifle x2---30 second respawn
Carbine x2---30 second respawn
Assault Rifle x2---45 second respawn
Plasma Pistol x2---45 second respawn
Brute Plasma Rifle---45 second respawn
Silenced SMG---45 second respawn
Frag Grenades x6---45 second respawn
Plasma Grenades x6---45 second respawn
Rocket Launcher---60 second respawn, no extra clip
Sniper Rifle---60 second respawn
Sniper Magazine---60 second respawn
Overshield---45 second respawn
Camo---45 second respawn
My GT is UEG S0UL FLAME (the "O" is a zero)
I am on Halo CE Timing leaderboard, Pillar of Autumn Easy
Hope you guys enjoy the map. Have fun!