Sector 14

Sector 14 Final Version V2

Minimum Players
Maximum Players
Forge Island
DLC Required
Forge Island
Supported Gametypes
Slayer, Capture the Flag, Flood, Oddball, King of the Hill, Regicide
"Although during the day Section 14 monitors almost all harbour traffic, at night it's one of the city's most notorious hangouts"- H2

Well I've been working on this for a while but never got around to finishing it until now.... I would like to present Sector 14..... AKA my Headlong remake.
*Map has framerate issues only when looking in forge* I have had 12 people on this map at once and there was no Framerate issues. With that said on to map info....

Weapon Respawn Time
Concussion Shot 0:15
Storm Rifle 0:30
Shotgun 0:30
Grenades 0:30
Sniper Rifle 1:00
Rocket Launcher 0:45
Carbine 0:45
Plasma Pistol 0:45
Pistol 0:45
Battle Rifle 0:45
Needler 0:45
Sword 1:00
Overshield 1:05
Turret 3:00
Ghost (2) 1:00
Warthog (2) 1:00


Initial loadout Camera

Bridge jump

Red Team jumping the bridge

Overshield spawn

Under O.S

Office building

Office Floor 1

Office Floor 2

Office Floor 3

Walkway to Construction

Lift 1

Construction Site

Side Stairs Of Construction

Lift 2

Top of Lift 2

Me getting killed by a ghost on Bridge landing

Me getting my revenge

Hall to blue/Tunnel to bottom


Tunnel entrance at bottom

Back view of blue

Blue base

Misc shots inside blue

Well Thats all my pics...... Please, Please comment as it is appreciated.
TMR Legend
First release
Last update
3.50 star(s) 2 ratings

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Latest reviews

  • Anonymous
  • 2.00 star(s)
  • Version: Possible Final Version
A little bit off.