Team Settings
The team settings page allows you to edit settings related to team scoring and configuration. To edit settings for individual teams, refer to this page.

The fields available to edit are as follows:
- Team Scoring Method
- Unknown. This may be related to the oldest Halo games' options to control how a team's score was computed from the scores of its players, but testing is pending. Halo: Reach official files seem to use the value 0.
- Designator Switch Type
-
This option controls how teams are remapped across rounds, but the meanings of its values are unknown.
After each round in a match, teams will swap places; for example, in offense/defense game variants with two teams, each team will take turns playing the "defense" role. The game engine takes care of this behavior by remapping teams internally: the gametype script always treats "Red Team" (or
team[0]
internally) as Defense, and the game engine just lies about which team is "Red Team."This option, then, would presumably determine how teams are remapped. However, it is impossible to fully test its meanings without gathering up eight people to play game variants in-game.