object.face_toward

This function can be used to make one object face toward another. It only affects the object's heading (yaw), not its pitch or roll rotations.

Arguments

other

The object whose rotation should be copied.

x

The X-coordinate of an offset-position. The object will rotate to face other's position plus the offset position. Allowed values are integer constants between -128 and 127, inclusive, where 10 is equal to one Forge unit.

y

The Y-coordinate of an offset-position. The object will rotate to face other's position plus the offset position. Allowed values are integer constants between -128 and 127, inclusive, where 10 is equal to one Forge unit.

z

The Z-coordinate of an offset-position. The object will rotate to face other's position plus the offset position. Allowed values are integer constants between -128 and 127, inclusive, where 10 is equal to one Forge unit.

Example

global.object[0].copy_rotation_from(global.object[1], true)

Notes

See also