hud_target_player_team
Type: TeamCommunity reverse-engineering indicates that this value is one of several that can be used with HUD widgets and object waypoints to display different information to each player. When setting a widget or waypoint's text, you would pass this value (or a member variable on it) as a format string parameter. However, while community reverse-engineering indicates that this would refer to the team that hud_target_player belongs to, testing has failed to verify this.
This value is read-only.