Standard Midala 1.0

Minimum Players
Maximum Players
Breakout Arena
Supported Core Gametypes
  1. Slayer
Midala was built for ExpiredEGGNOG's Blockout Giveaway Competition. This one was built from Eggnog's Blockout #2.

Check out the competition here.


Midala is set in a Sangheili viceroy's palace and features a mostly Covenant weapon set, with a Plasma Caster, a Beam Rifle and an Energy Sword as the main power items. Eggnog's original layout didn't include a power-up, and I opted to keep it as close as possible to his original weapons set.

The map is set in a Sangheili viceroy's palace and features some opulent floor work as well as a good number of statues and other lavish elements. I was inspired initially by Theed Palace from Star Wars Episode 1, but rather than remaking that location I spun it off into something in the Halo universe.

I realized partway through building it that some of the covenant prop pieces I used to create the larger statues and wall ornaments are destructible items, which adds a really cool element of interactivity to the map, especially with the Plasma Caster. It's very satisfying to lay down a barrage of caster shots across the bridge from Beam Rifle spawn and watch both enemies and parts of the wall fly in different directions.

The map is set up for Slayer and works well for 4v4, 2v2 and FFA modes. It is currently not set up for objective game types, although I will likely do that in the near future. I may also spin this map off into something different with more modifications than the contest allows for...Time will tell.
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Pat Sounds
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