<INVASION MAP> GyroVault

H2A <INVASION MAP> GyroVault

Supported Core Gametypes
  1. Custom Gametype
Custom Gametype Name
Invasion (KOTH)
-Invasion-
GyroVault
GyroVault was my second attempt at an invasion map. My first one had too many objects, though the recent game fixes may have solved the issue- I decided to roll with dis' map, GyroVault.

If you want to learn more about invasion, click here :

http://halocustoms.com/threads/halo-2-anniversary-invasion-or-something-like-it.18732/
Because GyroVault is set on stonetown, I did not have to spend a lot of time on structures. Instead, I focussed on optimization for the invasion gametype and aesthetics- the latter of which proved to be difficult to pull off; not because of the lack of pieces, but the lack of natural blocks on non-forge maps.

The phases were difficult to plan. The reason I chose stonetown was because of it's largely unused beach section- I used that for the first phase of the map. But an open beach section isn't ideal, so, what did i do? I added crates. Oh, I also added a container ship ;)

IMG_3115.JPG


The container ship provides structural cover and height advantage and is therefore a crucial neutral control point on the map.

IMG_3114.JPG


The first phase is the phase that i had basically designed, and there are two zones to capture: the hut and the gate. The hut is shown below:

IMG_3113.JPG


For the second and third phases i relied on stonetown's core structure, and my edits were not signficant. However, the gameplay will still differ from, say, a slayer match on stonetown, because the flow is linearised.
(sorry for the bad picture quality!!!! i don't have a capture card.)
IMG_3111.JPG
IMG_3112.JPG


The third phase happens within the structure, where the core is replaced by a removable turret that must be brought back to blue team's initial spawn to win.

IMG_3109.JPG


How, you ask, does bringing a portable turret win you the game? All you have to do is drop the turret into the scoring building:

IMG_3107.JPG


This will trigger some mines and gain you access to the hill inside to score points:

IMG_3106.JPG


And you will thus win the game.

there are two versions of this map in my fileshare, GyroVault 2 and GyroVault 3. GyroVault 2 is to be played with the KOTH invasion variant, found in my fileshare, and GyroVault 3 is to be played with the Incursion invasion variant, also in my fileshare. The gametypes differ slightly but the core gameplay is the same. Enjoy!
Author
rayner
Views
535
First release
Last update
Rating
0.00 star(s) 0 ratings

More maps/mods from rayner

Share this map/mod