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Infinite-runtime-tagviewer

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In-development build:

Download latest build <- (click to download)

Incase the above link has expired, a permanent release is available here

.Net 5.0 Download

Read me

Welcome to the very first 'Epic Runtime Tag Editing Tool' for Halo Infinite.

  • If you want to read some useful documentations and check out some guides you can do this here (when its ready and finalized): https://www.halocustoms.com/modding-wiki/haloinfinite/
  • If you are experienceig any bugs, issues, or have any features to suggest, please submit a ticket in the issues section.

Currently

  • We now support all tags.
  • There are a small amount of value types that haven't been mapped as of yet.
  • You can select "Dump Tag Structs" in the tools menu if the tag values look wrong.

Credits

Thanks To the following people

  • Lord Zedd and Exhibit for their amazing work on dumping the tag definitions, which was a massive help to understand how the tag definitions work.

  • Enormous thanks to Krevil for his tool (https://github.com/Krevil/InfiniteModuleReader) that allows us to dump the Tag Names & IDs, in this way, we can see the correct names of each tag and easily re-dump the info at anytime when there's a change in the module information.

  • A Pretty huge thanks to Callum Carmicheal for the various contributions and the UI (which now doesn't look terrible lol) - Nice work!

  • The Halo Mods Crew for being awesome!

  • Thanks to Gamecheat13 for being able to help get the tool work again after updates!

  • A Big thank you goes out to TypeChecked for the awesome icon!

  • Late shoutout to my uncle for the birthday money that allowed me to get the campaign, pretty much funding this entire project lol

  • Shoutouts to Sopitive for his generous PR requests, and continuing to add Quality of life improvements when I haven't gotten around to doing so.

  • Thanks to TempAccountNull for their contributions to the project.