Added a respawn point in the map for the flood. This prevents the game from breaking if a new player joins, or if the infected player leaves. Previously, new players joining would spawn as flood but would be outside of the map, unable to get back to the playable area. This does however create the issue of there being multiple "aliens" hunting down the hiders if people join in progress, however this is preferable over having new players stuck outside the map until the round is complete. Before this update, if the "alien" left the party in the middle of the round, then a new player is chosen at random to be the infected or "alien". Due to the lack of a respawn point, the new "alien" would spawn outside of the map and the round would be a stalemate until the timer ran out. Now these problems are no longer issues.
Gametype is now attached.