Inclement

Standard Inclement

Minimum Players
4
Maximum Players
10
Canvas
Breakout Arena
Supported Core Gametypes
  1. Multi Flag CTF
Inclement
They found something in the ice...
or rather something found them.

My first symmetrical map... sorta. Inclement is symmetrical in layout but both sides are aesthetically different. Red side is a covey dig site structure and blue is forerunner and natural.

The map started out in life resembling Narrows from Halo 3. The best way I can describe the map is a double wide narrows with the bottom bits moved above and a divider spiting the map down the length of it. Pictures and a video will do a better job explaining it.

The map has 2 snipers, one on each side with 2 clips each, an overshield in mid, and a Hydra opposite the overshield. The map is set up for Slayer, CTF, Strongholds, and ball modes.

Videos:
Halo 5 Guardians (39).png
Halo 5 Guardians (40).png
Halo 5 Guardians (41).png
Halo 5 Guardians (42).png
Halo 5 Guardians (43).png
Halo 5 Guardians (44).png
Author
N3gat1veZer0
Views
149
First release
Last update
Rating
4.50 star(s) 2 ratings

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Latest updates

  1. Maintenance

    The first round of testing went smoother than expected. I moved the snipers to the back of each...

Latest reviews

Very aesthetically pleasing, good gameplay too. Very solid map.
I checked out this map in Forge and was very impressed by the seamless Covy/ Forerunner Aesthetics and perfect execution of that theme throughout the entirety of the map. I really love the different look of the bases how it smoothly transitions from the Forerunner to Covenant theme and the frozen textures on the blocks looks great on this map. Really cool how theres kinda a top and bottom level to the map,also it was a nice touch on the power core that you can shoot triggering the slipstream effect.The excellent blending you did of the icy and astroid cliffs really makes me wish we had more cliff/rock textures so we could save budget.I hope to get to play this sometime to see if it plays as good as it looks, it seems like it would play well with solid los' and nice elevation and weapon layout. Aesthetics alone are a 10/10 and this looks like it could pass for a part of a campaign mission on some desolate Forerunner structure, keep up the great work!