- Minimum Players
- 4
- Maximum Players
- 8
- Canvas
- Parallax
- Custom Gametype Name
- Headhunter Classic
Headhunter Classic is a true-to-the original remake of the gametype found in Halo: Reach. Co-scripted by AddiCt3d 2CHa0s and Yumudas Beegbut, this version is installed on a Halo 3 Monolith remake map by AddiCt3d 2CHa0s. Features exploding skulls on kills, and roaming score hills that show you how many skulls you are carrying. Players can carry a maximum of 10 skulls and can see how many skulls others carry. When a player dies, he drops all the skulls he was carrying, plus one - his own.
Headhunter Classic Gametype: https://www.halowaypoint.com/en-us/games/halo-5-guardians/xbox-one/game-variants?lastModifiedFilter=Everything&sortOrder=BookmarkCount&page=1&gamertag=AddiCt3d 2CHa0s#ugc_halo-5-guardians_xbox-one_gamevariant_AddiCt3d 2CHa0s_99c711f0-c113-476f-86fc-38a57b3cf56d
Headhunter Classic Gametype: https://www.halowaypoint.com/en-us/games/halo-5-guardians/xbox-one/game-variants?lastModifiedFilter=Everything&sortOrder=BookmarkCount&page=1&gamertag=AddiCt3d 2CHa0s#ugc_halo-5-guardians_xbox-one_gamevariant_AddiCt3d 2CHa0s_99c711f0-c113-476f-86fc-38a57b3cf56d