Arid

Arid 2017-01-09

Minimum Players
2
Maximum Players
16
Canvas
Tidal
Supported Core Gametypes
  1. Slayer
  2. Strongholds
  3. Multi Flag CTF
  4. Assault
This map was originally intended to be a remake of my H2A map "Oblivion"- https://www.forgehub.com/maps/oblivion.886/

The map "Arid" is set in an ancient structure in the vast Saharan desert. The idea behind this map was to make it feel old and ancient but make it look as if the UNSC were using it as a forward operating base during the Human Covenant War. I was also trying hard to make it feel more like a Halo 2 map instead of Halo 5, I'm not sure if I accomplished that but I was trying to build a map that felt like the old days playing H2 split-screen 2v2.

The map is intended for 2v2-4v4 Team Slayer, CTF, Assault, Strongholds. I believe this map plays best with 2v2, but is more than capable of hosting matches of 1v1-4v4. It is possible to play 8v8 but the map is obviously small.

For the map layout picture
Weapons in Red: upper level of map
Weapons in Blue: lower level

Weapons on map
H2 Battle Rifle x6
SMG x4
Plasma Pistol x2
Carbine x2
Recon DMR x2
Needler x2
CE Magnum x2
Assault Rifle x2
H2 Beam Rifle
Grenade Launcher
Shotgun
Energy Sword
Frag Grenades x4
Plasma Grenades x4
Splinter Grenades x2
Active Camo 90 Seconds

Heres a few more pics. I have a lot more on my profile if you'd like to check them out: https://account.xbox.com/en-US/screenshots?gamertag=G+MAN+2510

Screenshot-Original.png

Screenshot-Original.png

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Author
Garrett757
Downloads
240
Views
240
First release
Last update
Rating
0.00 star(s) 0 ratings

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