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  1. Rev Righteous

    [May 29, 2013] "Spartans' Playground" Customs (AddiCt3d 2CHa0s)

    Sorry I missed it, didn't make it home till 11:50; but rated nonetheless
  2. Rev Righteous

    [May 29, 2013] "Spartans' Playground" Customs (AddiCt3d 2CHa0s)

    I'll be busy till around 11, but I'll see if there is any room left then
  3. Rev Righteous

    Casually Competitive Customs and Testing

    yeah, I'd be down for it, but I am going to be out of town for a long weekend. Seems to be a busy time for everybody.
  4. Rev Righteous

    Casually Competitive Customs and Testing

    you planing a testing night?
  5. Rev Righteous

    Casually Competitive Customs and Testing

    Thanks Chaos and Urban for looking over that level; I try and get some tests on it soon and submit it to the BTB.net submission forum
  6. Rev Righteous

    Competitive Midway

    Yeah, the turrets were just a really small issue in king of the hill; I'd leave them if other game modes have players getting in closer. As for the railings, I know it would be hard due to the budget and how big the map is; so really, anything you can do within the limits to help prevent going...
  7. Rev Righteous

    Competitive Midway

    Got to play this in Evergreen lobby the other day; very nice! I did find a few things that I think could use some adjustment/improvement. The Shade and human turrets seemed mostly useless due to the distances involved. Not sure what to do about that. In a CTF gametype, or if some of the...
  8. Rev Righteous

    [May 7, 2013] Competitive - Testing - Lobby Choice (evergreen948)

    Thanks for the invite; my internet crapped out on me; hopefully I can get there earlier and test more maps next time. (And maybe get a new router or modem or something!)
  9. Rev Righteous

    [May 7, 2013] Competitive - Testing - Lobby Choice (evergreen948)

    I won't be able to make it till 9 or so, but if you are still going I'd love to help
  10. Rev Righteous

    Map Adoption Unnamed Ravine Map

    It's been a long while (been busy, and then Forge Island came out distracted me too!) but I finally got a version ready to show for this map adoption! It's set up for Dominion, slayer, and CTF currently. It's not 100% just yet, but it is ready to get your eyeballs and thoughts on it before I...
  11. Rev Righteous

    "Mapception" Forge Concept

    I used a bit of this idea in my most recent map actually, a base version of the concept you could say. On my map Hubris, one of my main ideas was to build a map that would play a little differently for different objective types. I didn't actually build separate versions of the map, however, or...
  12. Rev Righteous

    Competitive Hubris

    Rev Righteous updated Hubris with a new update entry: Hubris 3.0 Update Read the rest of this update entry...
  13. Rev Righteous

    [Apr 30, 2013] "Spartans' Playground" Customs w/ CHa0s (AddiCt3d 2CHa0s)

    Thanks for the invite! Sadly, my connection crapped out once again. I think I need a new modem or something. I'll try and figure it before next time so I don't have to cut out early on the fun
  14. Rev Righteous

    Site Fundraising/Donation Ideas.

    Instead of a raffle, you could always do a kickstarter style approach. Do a yearly fundraiser to support the site, with a goal of approximately $1000 to pay for all 12 month of hosting. Have several donation tiers, each with their own rewards. Here is an quick example off the top of my head...
  15. Rev Righteous

    Competitive Hubris

    Hubris (version 2.5) - These once proud ONI structures must be reclaimed after the Covenant's planetary conquest Hubris BTB Map Gametypes: Dominion, Slayer, and KOTH Players: 8-16 recommended These ONI bases were engaged in top-secret experiments attempting to recreate Forerunner technology...
  16. Rev Righteous

    Map Preview Soon to be released maps from me

    The Blindside play tests I was a part of went very well; Hopefully I'll have a chance to play the others during testing as well
  17. Rev Righteous

    Halo New Weapon Buff Thoughts?

    I think the buffs are a great idea; I personally like the CC and Light Rifle, but can never justify using them in most Match-making games so I welcome a buff on their part. Also, from what I have read, the auto rifles boost is being offset buy a reduction in their aim-assist, making them less...
  18. Rev Righteous

    Map Preview Soon to be released maps from me

    That Forerunner structure on Fracture looks really cool. I almost never use those artifact pieces cause having one big part of a different texture always seems so incongruous to me, but that is a very effective aesthetic use of them
  19. Rev Righteous

    Competitive Anchorage

    Downloaded; haven't had the chance to play it, but I'll second everyone else and say it is visually very impresive